Moses Ugwulo
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Mystic Mayhem

🏆 Sun Life Award for Intellectual Curiosity

  • Unity
  • C#
  • Voice Control
  • Procedural Generation

An immersive open-world 3D spell-casting game built in Unity. You cast spells with your voice, explore procedurally generated worlds that change every play-through, and face enemies whose AI reacts to your actions. It was my final-year university project.

Highlights

  • Voice-controlled spell casting: hold a button and speak a spell's phrase to cast it.
  • Procedurally generated worlds, so no two play-throughs are the same.
  • Enemy AI that reacts to the player's actions.
  • Open-world 3D exploration, built in Unity.

How it plays

Hold the right mouse button and say a spell's phrase to cast it. Open the in-game spell book to discover each spell's phrases, charge mana to power them, and explore a procedurally generated open world while taking on reactive enemies.